Document Category Item: Character Basic Sprite Animation > vne_set_character_animation_setting()Back
vne_set_character_animation_setting()
Description

Use this to use basic animation for character(s).

branchID - the current branch

page - the current page

character_id - the current character id, 1 to 8

has_animation_loop - has loop?

animation_loop_start - wish to start looping from which frame? This can be use to do an explosion then loop only the frame aftermath.

has_animation_continuation - if coming from a previous page, use this to continue the animation. The setting for "vne_set_character_animation_setting()" and "vne_set_character_animation()" must be the same as previous branch and page!

Definition

vne_set_character_animation_setting(branchID, page, character_id, has_animation_loop, animation_loop_start, has_animation_continuation)

Due to a Cookie law, We are required to notify you that our site is using Cookie(s).
Cookie(s) allow us to provide site services in order to serve you!
You may view our Privacy Policy @ https://visualnovelengine.com/Privacy-Policy/
You may view our Term of Service(s) @ https://visualnovelengine.com/Term of Service(s)/