Document Category Item: Portrait > vne_set_portrait()Back
vne_set_portrait()
Description
BRANCHID - The current branch
PAGE - The current page
IMAGE_ID - Load a pre-loaded image file with INT ID
FILENAME$ - Load on the fly a image file! This has priority over IMAGE_ID!
NOTE: Leaving out this function will have the game display nothing in the portrait slot!
Definition
vne_set_portrait(BRANCHID, PAGE, IMAGE_ID, FILENAME$)