Document Category Item: Portrait > vne_set_portrait()Back
vne_set_portrait()
Description

BRANCHID - The current branch

PAGE - The current page

IMAGE_ID - Load a pre-loaded image file with INT ID

FILENAME$ - Load on the fly a image file! This has priority over IMAGE_ID!

NOTE: Leaving out this function will have the game display nothing in the portrait slot!

Definition

vne_set_portrait(BRANCHID, PAGE, IMAGE_ID, FILENAME$)

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