Document Category Item: Prop Main Setting > vne_set_prop()Back
vne_set_prop()
Description

Use this if you want 1 to 8 prop(s) on screen.

branchID - the current branch

page - the current page

prop_id - character id, 1 to 8

image_id - the prop images id

filename$ - the prop image, load on the fly, has priority over image_id

flipped_x - flip the sprite on the 'X', can be use to save resources and place on the left or right

flipped_y - flip the sprite on the 'Y'

position_id - 1 to 56, place the sprite in a default position, at line number 2678 in "visualnovelengine.agc"

position_x# - position the sprite in the 'X', ignored if position_id not equal to '0'

position_y# - position the sprite in the 'Y', ignored if position_id not equal to '0'

size_x# - the size in pixel in the 'X'

size_y# - the size in pixel in the 'Y'

depth_offset - change the sprite depth

Definition

vne_set_prop(branchID, page, prop_id, image_id, filename$, flipped_x, flipped_y, position_id, position_x#, position_y#, size_x#, size_y#, depth_offset)

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