Include this if the current branch and page has a voice.
Do not include this if you wish for there to not be any voice.
There is 2 way to include a voice.
The first way use a big voice file that can be loaded in the loading portion of the engine and set to the seconds it play and the seconds it end.
Example:"smfp_load(1, "voice/main_voice_file_big.ogg")""vne_set_voice(1, 1, 1, "", 0.0, 1.0)"
In this example, it uses a voice file with the id of "1" and play from 0 second to 1 second.
Start time and end time could also be a float.
Else, you can also use individual voice file.
Example: "vne_set_voice(1, 3, 0, "voice/individual.ogg", 0, 0)"
This will play the voice file from beginning to end!
NOTE: It is not recommended to use "filename$" to constantly load a big voice file! Also, all voice file has to be using the ".OGG" format!
vne_set_voice(branchID, page, voice_id, filename$, startTime#, endTime#)